

Table of Contents
- Title Page
- Table of Contents
- Introduction
- What is Role Playing?
- The Fae Domains
- What do I need to Play?
- Chapter Breakdown
- Glossary
- Making Tests
- Basic Testing
- Optional Rules
- Multiplication Chart
- Attributes
- Basic Attributes
- Derived Attributes
- Damage, Fatigue, and Healing
- Wounds
- Fatigue
- Skills
- Guilds
- General Skills
- Art Skills
- Craft Skills
- Combat Skills
- Lore Skills
- Traits
- Conditional Traits
- Trait Listing
- Races
- Race List
- Creating New Races
- Equipment
- Money & Barter
- Equipment Damage
- Equipment Properties
- Alternate Materials
- Apparel
- Jewelry
- Armor
- Shields
- Melee Weapons
- Missile Weapons
- Missiles & Missile Weapon Accesories
- Working Tools & General Equipment
- Livestock
- Livestock Accesories
- Poisons
- Character Creation
- Character Creation
- Example of Character Creation
- Character Sheets
- Combat
- Basic Combat
- Resolving Actions
- Attacking
- Thrown Weapons
- Unarmed Combat Manuevers
- Pursuit
- Aerial Combat
- Mounted Combat
- Underwater Combat
- Special Called Shots
- Magic
- Spellcasting
- Affinities
- Spell Types
- Power Level
- Range
- Area of Effect
- Duration
- Drain
- Complexity
- Spells with Multiple Effects
- Enchantment
- Creating Magic Items
- Expendable Magic Items
- Modifying Magic Items
- Spell Book
- General Information
- Barriers
- Fae
- Falling
- Fire
- Poisons
- Time
- Traps
- Weather and Climate
- Gamemaster tips
- Creatures
- Domains
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